Anomaly
**ANOMALY**
A hooded gunslinger with burning eyes, dropped into a digital city that's coming apart. The Corrupted pour out of the code to put you down: legless wraiths of black crystal drifting above the street, skittering six-legged crawlers, and every fifth wave a four-legged Juggernaut with a cannon on its back, all lit from inside and firing bolts of raw magenta. Dive, flip and stomp through them in slow motion, climb any building, and drop off the roof onto whatever's left.
**Move like it's a movie**
- Shootdodge in slow motion, flip off walls, wall-run and climb anything
- Land on the Corrupted to stomp them, slide into a body and surf it across the floor
- Hold bullet time and line up the shots the world can't keep up with
- Grab a cape and fly: pull back to soar, dive to build speed, and crash into the street hard enough to quake it
**Pistols and a katana**
- Twin pistols for range, a katana for everything else
- Tap for a three-cut finisher, hold to dash-cut straight through a line of enemies
- Cut a bolt just before it hits you for a perfect parry: it flies back as a guaranteed headshot
- Throw the blade and call it back, or burn every bolt out of the air with Hellfire
**Call your mount**
Kills fill the ride meter. When it's full, call in a beast and fight from the saddle: it tramples whatever it runs into, soaks up the hits, and has a special of its own. Start with the Ember Wolf (Pounce) and unlock the Ash Stag (Charge), the Magma Boar (Quake) and the Cinder Drake (Firebreath, and it glides) in the Loadout, alongside coats, blades and muzzle flashes.
**Eight stages, two bosses**
Warehouse, Rooftop, Downtown, Docks, Subway, Construction, Night Market and Nightclub, rotating every five waves, with stage events: a crane drop, an express train, a collapsing floor, a monsoon, a blackout. Lungers, Watchers, Bulwarks, Wisps, Splitters (which burst into glitchlings), Phasers (which blink in behind you) and Lobbers (which arc bolts over cover) join the fight as the waves climb. Every fifth wave a boss arrives, taking turns: the four-legged Juggernaut (shoot off its armour, counter its charge, jump its shockwave) and the Swarm Queen, flying high over the street behind three ward crystals, raining rings of bolts and calling in wisps.
**Every run is different**
After every third wave the code bends for you: pick one of three upgrades. Faster pistols, a deeper magazine, a longer katana, deflected bolts that split in three, stomps that blast the crowd, kills that heal you, and more. Stack them into your own build.
**Come back tomorrow**
The Daily Challenge gives everyone the same stage and twist each day: katana only, one hit, headhunter, glass, rush or slow-mo.
**Controls**
- Keyboard and mouse, or an Xbox / PlayStation controller (with rumble)
- Every action can be remapped in Settings
- Easy, Normal or Hard: pick on the title screen (Hard scores half as much again; the Daily is always Normal)
- New? Hit **Tutorial** on the title screen
No blood: the Corrupted shatter into crystal shards.
# Details
- **Genre:** Action
- **Tags** (itch allows 10): action, bullet-time, katana, third-person, shooter, arcade, slow-motion, parkour, singleplayer, 3d
- **AI generation disclosure:**
- **Average session:** A few minutes
- **Languages:** English
- **Inputs:** Keyboard, Mouse, Xbox controller, Playstation controller
- **Accessibility:** Easy / Normal / Hard difficulty; configurable controls; Settings also has screen shake, the final-kill camera, sensitivity, invert look and volume controls
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | dylan3737 |
| Genre | Action |
| Tags | Arcade |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |






Leave a comment
Log in with itch.io to leave a comment.